Gunner (PSO2) - Arks-Visiphone (2024)

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The Gunner (ガンナー, "Gu") class is a specialized Ranged class that focuses on single-target combat and burst damage. Armed with their primary weapon, the Twin Machineguns, and a Skill Tree that rewards close combat and skilled play and use of mobility, the Gunner is difficult to master, but has the capability to shine and exceeds the limits when used to its fullest.

Reaching Level 75 on this class will give the following bonuses to the base stats of all classes and all characters of the same account: +2 PP, +15 Gunner (PSO2) - Arks-Visiphone (14)S-ATK, +50 Gunner (PSO2) - Arks-Visiphone (15)R-ATK, +10 Gunner (PSO2) - Arks-Visiphone (16)S-DEF.

Contents

  • 1 Class Weapon Overview
    • 1.1 Twin Machine Guns
    • 1.2 Assault Rifles
    • 1.3 Gunslash
  • 2 Skill Tree Overview
  • 3 Skills
    • 3.1 Basic Skills
    • 3.2 Weapon Related Skills
      • 3.2.1 Twin Machineguns
    • 3.3 Class Exclusive Skills

Class Weapon Overview

Gunner (PSO2) - Arks-Visiphone (17) Gunners use Gunner (PSO2) - Arks-Visiphone (18)Twin Machine Guns, Gunner (PSO2) - Arks-Visiphone (19)Assault Rifle, and Gunner (PSO2) - Arks-Visiphone (20)Gunslash weapon types.

Twin Machine Guns

Extremely versatile ranged weapons that serves as the primary weapon of Gunner (PSO2) - Arks-Visiphone (21) Gunners. They deal relatively small amounts of damage. However, they make up for it with the number of hits that they can deal in a given amount of time. While TMGs are considered as a Ranged weapon, their hit range is of Medium to Point-Blank range. Twin Machineguns can be powered up with the use of the Skill Twin Machineguns Gear, which grants them a damage bonus as they stay on the offensive and avoid taking damage.

Twin Machineguns' Weapon Action is Stylish Roll. Pressing the Weapon Action button will cause the wielder to flip in a direction. The direction of flip can be influenced with the directional keys, and while only backwards and sideways flips can be performed by default, the Skill Ring L/Front S Roll enables Stylish Rolling in a forwards direction. Stylish Rolling is a dodge action with several unique properties.

  • Stylish Roll has a healthy amount of invulnerability frames that enable its wielder to evade attacks Dive Roll wouldn't be able to avoid.
  • Chaining three Stylish Rolls together causes the third roll to be performed in slow motion. This is the longest dodge action in the game and has the most invulnerability, surpassing even Mirage Escape.
  • Pressing the Attack button during a Stylish Roll will cause the wielder to fire at targets, restoring PP.
  • Stylish Roll creates a Just Attack circle after being performed, allowing the wielder to chain into Arts out of dodges.

Assault Rifles

A heavy-duty rifle loaded with bullets. Possesses a high rate of attack as well as extreme precision. Its Photon Arts augment its abilities, enabling it to adapt to many battlefield situations. Assault Rifles can be further strengthened with the use of Bullet Skills, which allow the user to load in special magazines that give their attacks special properties.

Gunslash

These are universal weapons for all classes, which can switch between striking attacks that scale off of Gunner (PSO2) - Arks-Visiphone (22) S-Atk and shooting attacks that scale off of Gunner (PSO2) - Arks-Visiphone (23) R-Atk.

Skill Tree Overview

R-ATK Boost 1DEX Boost 1R-DEF Boost 1Rare Mastery GunnerDive Roll
R-ATK Boost 2DEX Boost 2R-DEF Boost 2T Machinegun MasteryDive Roll Advance
R-ATK Boost 3HP UpTMG Arts S-ChargeDive RollShoot
Twin M.gun GearJust Reversal
Aerial AdvanceAutomate DeadlineShowtimeChain Trigger
Zero RangeAdvance 1Showtime StarChain FinishChain Finish Bonus
One More TimeToughness TimeTwice ChainS Roll Up
High TimeS Roll Arts
Zero Range Advance 2Zero Range CriticalAttack PP RestorePerfect KeeperS Roll JA Bonus

Skills

Basic Skills

Dive Roll

Core Skill. Roll in a desired direction to dodge attacks.

IconSkill NamePrerequisiteEffectSkill Level
1
Dive Roll---

Dive Roll Advance

Extends the invulnerability duration of Dive Roll.

IconSkill NamePrerequisiteEffectSkill Level
12345678910
Gunner (PSO2) - Arks-Visiphone (26)Dive Roll AdvanceDive RollDuration0.05s0.09s0.11s0.13s0.14s0.15s0.16s0.17s0.18s0.20s

Dive Roll Shoot

Allows for an attack to be made during a Dive Roll.

IconSkill NamePrerequisiteEffectSkill Level
1
Gunner (PSO2) - Arks-Visiphone (27)Dive Roll Shoot---

Just Reversal

Core Skill. Press the Jump button after landing on the ground from knockback to get up immediately.

IconSkill NamePrerequisiteEffectSkill Level
1
Gunner (PSO2) - Arks-Visiphone (28)Just Reversal---

HP Up

Increases your base max HP.

IconSkill NamePrerequisiteEffectSkill Level
12345678910
Gunner (PSO2) - Arks-Visiphone (29)HP Up-Max HP+3+6+10+14+18+23+28+34+40+50

R-ATK Boost

Increases your base Gunner (PSO2) - Arks-Visiphone (30) R-ATK stat.

IconSkill NamePrerequisiteEffectSkill Level
12345678910
Gunner (PSO2) - Arks-Visiphone (31)R-ATK Boost 1-R-ATK+3+6+10+14+18+23+28+34+40+50
R-ATK Boost 2R-ATK Boost 1 Lv 3R-ATK+4+9+14+19+25+31+39+50+62+75
R-ATK Boost 3R-ATK Boost 1 Lv 3R-ATK+4+9+14+19+25+31+39+50+62+75

DEX Boost

Increases your base Gunner (PSO2) - Arks-Visiphone (32) DEX stat.

IconSkill NamePrerequisiteEffectSkill Level
12345678910
Gunner (PSO2) - Arks-Visiphone (33)DEX Boost 1-DEX+3+6+10+14+18+23+28+34+40+50
DEX Boost 2DEX Boost 1 Lv 3DEX+4+9+14+19+25+31+39+50+62+75

R-DEF Boost

Increases your base Gunner (PSO2) - Arks-Visiphone (34) R-DEF stat.

IconSkill NamePrerequisiteEffectSkill Level
12345678910
Gunner (PSO2) - Arks-Visiphone (35)R-DEF Boost 1-R-DEF+3+6+10+14+18+23+28+34+40+50
R-DEF Boost 2-R-DEF+3+6+10+14+18+23+28+34+40+50

Weapon Related Skills

Twin Machineguns

Twin M.Gun Gear

Enables Twin Machineguns Gear. Attack enemies to fill the Gear Gauge. As the Gear Gauge rises, damage dealt is increased. Gear Gauge resets upon being hit by an enemy attack.

IconSkill NamePrerequisiteEffectSkill LevelDamage
11/3 Gear2/3 GearFull Gear
Gunner (PSO2) - Arks-Visiphone (36)Twin M.gun GearR-ATK Boost 1 Lv 1--105%110%130%

T. Machinegun Mastery

Main Class Only. When Twin Machineguns are equipped, increase PP regeneration and damage dealt by Critical Hits.

IconSkill NamePrerequisiteEffectSkill Level
12345
T. Machinegun Mastery-Critical Damage101%102%103%104%105%
PP Gain+0.20+0.40+0.60+0.80+1.00

TMG Arts S-Charge

Main Class Only. When wielding Twin Machineguns, using any TMG Photon Art that requires charging immediately after any other Photon Art or Technique will cause it to charge immediately.

IconSkill NamePrerequisiteEffectSkill Level
1
TMG Arts S-Charge---

Notes:

  • Only affects Aerial Shooting, Heel Stab, and crafted Infinity Fire.
  • Unlike Fighter's Tech Arts Just Attack Bonus,

Showtime

Active Skill. Temporarily increase Hate Generation and Twin Machineguns Gear Gauge generation. Only available to use while wielding Twin Machineguns.

IconSkill NamePrerequisiteEffectSkill Level
12345678910
Gunner (PSO2) - Arks-Visiphone (39)ShowtimeR-ATK Boost 1 Lv 3Hate200%220%240%260%280%300%320%340%360%400%
Gear110%120%130%140%150%160%170%180%190%200%
Duration45s
Cooldown45s

High Time

Main Class Only. Gain a damage bonus that increases over time while Showtime is active. Resets when a certain percentage (20%) of your maximum HP is taken as damage during Showtime.

IconSkill NamePrerequisiteEffectSkill Level
12345
Gunner (PSO2) - Arks-Visiphone (40)High Time-Increase
per Second
1.0%1.5%2.0%3.0%
Damage Increase Limit+10%+15%+20%
Time to
Reach Limit
10s7s5s8s7s

Showtime Star

While Showtime is active, increase maximum PP.

IconSkill NamePrerequisiteEffectSkill Level
12345
Gunner (PSO2) - Arks-Visiphone (41)Showtime StarShowtime Lv 2Max PP+25+30+35+40+50

Toughness Time

During Showtime, reduces the amount of gear lost on hit. Only takes effect if Twin Machinegun Gear is learned.

IconSkill NamePrerequisiteEffectSkill Level
1
Gunner (PSO2) - Arks-Visiphone (42)Toughness TimeShowtime Star Lv 3Gear Loss0%

One More Time

If damage was not taken during Showtime, Showtime will be reactivated once.

IconSkill NamePrerequisiteEffectSkill Level
1
Gunner (PSO2) - Arks-Visiphone (43)One More TimeShowtime Star Lv 3--

Class Exclusive Skills

Chain Trigger

Active Skill. Enables you to start a Chain. Once you strike a target with any normal attack, a Chain counter will appear. The Chain can be increased by striking it with Normal Attacks, attacks from other players, or uncharged Techniques. Use a Photon Art or charged Technique to initiate a Chain Finish and increase Photon Art/Technique damage against the Chain target based on the Chain value.

IconSkill NamePrerequisiteEffectSkill Level
12345678910
Gunner (PSO2) - Arks-Visiphone (44)Chain TriggerR-ATK Boost 1 Lv 3Duration30s
Cooldown135s125s115s105s95s85s75s65s55s45s
Chain count
1-89-1819-2829-3839-4849-5859-6869-7879-8889-9899+
Damage multiplier
120%130%150%160%165%170%175%180%185%190%200%
Time until Chain stops
20s20s15s15s15s10s10s5s5s5s5s

Notes:

  • If the enemy part in which the chain trigger was used is broken, the chain is cancelled.
  • Chain Trigger is compatible with any weapon.
  • Allies in the party can contribute to the chain with attacks, techs and PAs.
  • Once you use a PA, you have a grace period of ~3 seconds in which all PAs will benefit from the Chain Finish bonus.
  • Gunner (PSO2) - Arks-Visiphone (45)Gunner (PSO2) - Arks-Visiphone (46) Vol Graptor and Gunner (PSO2) - Arks-Visiphone (47)Gunner (PSO2) - Arks-Visiphone (48) Banish Arrow do not benefit from Chain Finish.

Twice Chain

Twin Machineguns increase the Chain counter by 2 per hit.

IconSkill NamePrerequisiteEffectSkill Level
1
Gunner (PSO2) - Arks-Visiphone (49)Twice ChainChain Finish Lv 5--

Chain Finish

Increases the damage of a Chain Finish.

IconSkill NamePrerequisiteEffectSkill Level
12345678910
Gunner (PSO2) - Arks-Visiphone (50)Chain FinishChain Trigger Lv 3Damage150%160%170%180%190%200%210%220%230%250%

Chain Finish Bonus

When a Chain Finish is activated, the cooldown for Chain Trigger will be reduced according to the accumulated chain.

IconSkill NamePrerequisiteEffectSkill LevelCooldown Reduction
1
Gunner (PSO2) - Arks-Visiphone (51)Chain Finish BonusChain Trigger Lv 5--0.25 * chain count

Zero Range Advance

Increases the damage of Ranged attacks performed near the enemy.

IconSkill NamePrerequisiteEffectSkill Level
12345678910
Gunner (PSO2) - Arks-Visiphone (52)Zero Range Advance 1R-ATK Boost 1 Lv 3Shooting Damage101%102%103%104%105%107%109%111%113%115%
Zero Range Advance 2Zero Range Advance 1 Lv 5Shooting Damage101%102%103%104%105%106%107%108%109%110%

Zero Range Critical

Increases the Critical Hit Rate of Ranged attacks performed near the enemy.

IconSkill NamePrerequisiteEffectSkill Level
12345
Gunner (PSO2) - Arks-Visiphone (53)Zero Range CriticalZero Range Advance 1 Lv 3Critical Rate+20%+25%+32%+40%+50%

Perfect Keeper

Increases damage dealt when HP is over 75%.

IconSkill NamePrerequisiteEffectSkill Level
12345678910
Gunner (PSO2) - Arks-Visiphone (54)Perfect KeeperZero Range Advance 1 Lv 3Damage102%104%106%108%110%112%114%116%118%120%
HP Threshold75%

Aerial Advance

Increases damage dealt against airborne enemies.

IconSkill NamePrerequisiteEffectSkill Level
12345678910
Aerial AdvanceR-ATK Boost 1 Lv 3Damage102%104%106%108%110%112%114%116%118%120%

Automate Deadline

When HP drops below 25%, a mate will be automatically used.

IconSkill NamePrerequisiteEffectSkill Level
12345678910
Automate DealineR-ATK Boost 1 Lv 3Activation Rate20%24%28%32%36%42%47%62%80%100%

Attack PP Restore

Increases the PP restore rate of normal attacks.

IconSkill NamePrerequisiteEffectSkill Level
12345678910
Attack PP RestoreZero Range Advance 1 Lv 5Restore Rate110%120%130%140%150%160%170%180%190%200%

S Roll Up

Increases damage dealt during a Stylish Roll.

IconSkill NamePrerequisiteEffectSkill Level
12345
S Roll Up-Damage130%135%140%145%150%

S Roll Arts

During a Stylish Roll, pressing the PA button will unleash a more powerful attack.

IconSkill NamePrerequisiteEffectSkill Level
12345
S Roll ArtsS Roll Up Lv 2Damage130%135%140%145%150%
Consumed PP10

S Roll JA Bonus

Increases the damage of a Just Attack after a Stylish Roll.

IconSkill NamePrerequisiteEffectSkill Level
12345
S Roll JA BonusS Roll Arts Lv 2Damage102%104%106%108%110%

Rare Mastery Gunner

Main Class Only. Automatically gained. Increases damage when equipped with a weapon with a rarity of Gunner (PSO2) - Arks-Visiphone (61) or greater, or any crafted weapons.

IconSkill NamePrerequisiteEffectSkill Level
1
Gunner (PSO2) - Arks-Visiphone (62)Rare Mastery Gunner-Damage10%

Another S-Roll Arts Mode

Requires Class Level 85.
Main Class Only. Boost the power of S-Roll Arts and modify its range.

IconSkill NamePrerequisiteEffectSkill Level
1
Another S-Roll Arts Mode---
Gunner (PSO2) - Arks-Visiphone (2024)
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